@babylonjs/core
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14 lines • 541 B
JavaScript
// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "imageProcessingCompatibility";
const shader = `
fragmentOutputs.color=vec4f(pow(fragmentOutputs.color.rgb, vec3f(2.2)),fragmentOutputs.color.a);
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
export const imageProcessingCompatibilityWGSL = { name, shader };
//# sourceMappingURL=imageProcessingCompatibility.js.map