@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
14 lines • 699 B
JavaScript
// Do not edit.
import { ShaderStore } from "../Engines/shaderStore.js";
const name = "anaglyphPixelShader";
const shader = `varying vec2 vUV;uniform sampler2D textureSampler;uniform sampler2D leftSampler;
void main(void)
{vec4 leftFrag=texture2D(leftSampler,vUV);leftFrag=vec4(1.0,leftFrag.g,leftFrag.b,1.0);vec4 rightFrag=texture2D(textureSampler,vUV);rightFrag=vec4(rightFrag.r,1.0,1.0,1.0);gl_FragColor=vec4(rightFrag.rgb*leftFrag.rgb,1.0);}`;
// Sideeffect
if (!ShaderStore.ShadersStore[name]) {
ShaderStore.ShadersStore[name] = shader;
}
/** @internal */
export const anaglyphPixelShader = { name, shader };
//# sourceMappingURL=anaglyph.fragment.js.map