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@babylonjs/core

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// Do not edit. import { ShaderStore } from "../../Engines/shaderStore.js"; const name = "pointCloudVertexDeclaration"; const shader = `#ifdef POINTSIZE uniform float pointSize; #endif `; // Sideeffect if (!ShaderStore.IncludesShadersStore[name]) { ShaderStore.IncludesShadersStore[name] = shader; } /** @internal */ export const pointCloudVertexDeclaration = { name, shader }; //# sourceMappingURL=pointCloudVertexDeclaration.js.map