@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
35 lines • 854 B
JavaScript
// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "morphTargetsVertexDeclaration";
const shader = `
attribute vec3 position{X};
attribute vec3 normal{X};
attribute vec3 tangent{X};
attribute vec2 uv_{X};
attribute vec2 uv2_{X};
attribute vec4 color{X};
uniform float morphTargetCount;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStore[name]) {
ShaderStore.IncludesShadersStore[name] = shader;
}
/** @internal */
export const morphTargetsVertexDeclaration = { name, shader };
//# sourceMappingURL=morphTargetsVertexDeclaration.js.map