@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
29 lines • 862 B
JavaScript
// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "clipPlaneVertexDeclaration";
const shader = `
uniform vec4 vClipPlane;varying float fClipDistance;
uniform vec4 vClipPlane2;varying float fClipDistance2;
uniform vec4 vClipPlane3;varying float fClipDistance3;
uniform vec4 vClipPlane4;varying float fClipDistance4;
uniform vec4 vClipPlane5;varying float fClipDistance5;
uniform vec4 vClipPlane6;varying float fClipDistance6;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStore[name]) {
ShaderStore.IncludesShadersStore[name] = shader;
}
/** @internal */
export const clipPlaneVertexDeclaration = { name, shader };
//# sourceMappingURL=clipPlaneVertexDeclaration.js.map