@babylonjs/core
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31 lines (30 loc) • 1.14 kB
TypeScript
/**
* Class used to represent data loading progression
*/
export declare class SceneLoaderFlags {
private static _ForceFullSceneLoadingForIncremental;
private static _ShowLoadingScreen;
private static _CleanBoneMatrixWeights;
private static _LoggingLevel;
/**
* Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data
*/
static get ForceFullSceneLoadingForIncremental(): boolean;
static set ForceFullSceneLoadingForIncremental(value: boolean);
/**
* Gets or sets a boolean indicating if loading screen must be displayed while loading a scene
*/
static get ShowLoadingScreen(): boolean;
static set ShowLoadingScreen(value: boolean);
/**
* Defines the current logging level (while loading the scene)
* @ignorenaming
*/
static get loggingLevel(): number;
static set loggingLevel(value: number);
/**
* Gets or set a boolean indicating if matrix weights must be cleaned upon loading
*/
static get CleanBoneMatrixWeights(): boolean;
static set CleanBoneMatrixWeights(value: boolean);
}