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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import type { NodeRenderGraphConnectionPointDirection, NodeRenderGraphBlock, Nullable } from "../../index.js"; import { NodeRenderGraphConnectionPoint } from "./nodeRenderGraphBlockConnectionPoint.js"; import { NodeRenderGraphConnectionPointCompatibilityStates } from "./Types/nodeRenderGraphTypes.js"; /** * Defines a connection point to be used for points with a custom object type */ export declare class NodeRenderGraphConnectionPointCustomObject<T extends NodeRenderGraphBlock> extends NodeRenderGraphConnectionPoint { _blockType: new (...args: any[]) => T; private _blockName; /** * Creates a new connection point * @param name defines the connection point name * @param ownerBlock defines the block hosting this connection point * @param direction defines the direction of the connection point * @param _blockType * @param _blockName */ constructor(name: string, ownerBlock: NodeRenderGraphBlock, direction: NodeRenderGraphConnectionPointDirection, _blockType: new (...args: any[]) => T, _blockName: string); checkCompatibilityState(connectionPoint: NodeRenderGraphConnectionPoint): NodeRenderGraphConnectionPointCompatibilityStates; createCustomInputBlock(): Nullable<[NodeRenderGraphBlock, string]>; }