UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

28 lines 1.18 kB
import { NodeRenderGraphBaseShadowGeneratorBlock } from "./baseShadowGeneratorBlock.js"; import { RegisterClass } from "../../../../Misc/typeStore.js"; import { FrameGraphShadowGeneratorTask } from "../../../Tasks/Rendering/shadowGeneratorTask.js"; /** * Block that generate shadows through a shadow generator */ export class NodeRenderGraphShadowGeneratorBlock extends NodeRenderGraphBaseShadowGeneratorBlock { /** * Create a new NodeRenderGraphShadowGeneratorBlock * @param name defines the block name * @param frameGraph defines the hosting frame graph * @param scene defines the hosting scene */ constructor(name, frameGraph, scene) { super(name, frameGraph, scene); this._finalizeInputOutputRegistering(); this._frameGraphTask = new FrameGraphShadowGeneratorTask(this.name, frameGraph, scene); } /** * Gets the current class name * @returns the class name */ getClassName() { return "NodeRenderGraphShadowGeneratorBlock"; } } RegisterClass("BABYLON.NodeRenderGraphShadowGeneratorBlock", NodeRenderGraphShadowGeneratorBlock); //# sourceMappingURL=shadowGeneratorBlock.js.map