@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
61 lines • 2.59 kB
JavaScript
import { __decorate } from "../../../../tslib.es6.js";
import { RegisterClass } from "../../../../Misc/typeStore.js";
import { editableInPropertyPage } from "../../../../Decorators/nodeDecorator.js";
import { FrameGraphBlackAndWhiteTask } from "../../../Tasks/PostProcesses/blackAndWhiteTask.js";
import { ThinBlackAndWhitePostProcess } from "../../../../PostProcesses/thinBlackAndWhitePostProcess.js";
import { NodeRenderGraphBasePostProcessBlock } from "./basePostProcessBlock.js";
/**
* Block that implements the black and white post process
*/
export class NodeRenderGraphBlackAndWhitePostProcessBlock extends NodeRenderGraphBasePostProcessBlock {
/**
* Gets the frame graph task associated with this block
*/
get task() {
return this._frameGraphTask;
}
/**
* Create a new BlackAndWhitePostProcessBlock
* @param name defines the block name
* @param frameGraph defines the hosting frame graph
* @param scene defines the hosting scene
*/
constructor(name, frameGraph, scene) {
super(name, frameGraph, scene);
this._finalizeInputOutputRegistering();
this._frameGraphTask = new FrameGraphBlackAndWhiteTask(this.name, frameGraph, new ThinBlackAndWhitePostProcess(name, scene.getEngine()));
}
/** Degree of conversion to black and white (default: 1 - full b&w conversion) */
get degree() {
return this._frameGraphTask.postProcess.degree;
}
set degree(value) {
this._frameGraphTask.postProcess.degree = value;
}
/**
* Gets the current class name
* @returns the class name
*/
getClassName() {
return "NodeRenderGraphBlackAndWhitePostProcessBlock";
}
_dumpPropertiesCode() {
const codes = [];
codes.push(`${this._codeVariableName}.degree = ${this.degree};`);
return super._dumpPropertiesCode() + codes.join("\n");
}
serialize() {
const serializationObject = super.serialize();
serializationObject.degree = this.degree;
return serializationObject;
}
_deserialize(serializationObject) {
super._deserialize(serializationObject);
this.degree = serializationObject.degree;
}
}
__decorate([
editableInPropertyPage("Degree", 1 /* PropertyTypeForEdition.Float */, "PROPERTIES", { min: 0, max: 1 })
], NodeRenderGraphBlackAndWhitePostProcessBlock.prototype, "degree", null);
RegisterClass("BABYLON.NodeRenderGraphBlackAndWhitePostProcessBlock", NodeRenderGraphBlackAndWhitePostProcessBlock);
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