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@babylonjs/core

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import { FlowGraphEventBlock } from "../../flowGraphEventBlock.js"; import { PointerEventTypes } from "../../../Events/pointerEvents.js"; import { RegisterClass } from "../../../Misc/typeStore.js"; import { _IsDescendantOf } from "../../utils.js"; import { RichTypeAny, RichTypeNumber, RichTypeVector3 } from "../../flowGraphRichTypes.js"; /** * A block that activates when a mesh is picked. */ export class FlowGraphMeshPickEventBlock extends FlowGraphEventBlock { constructor( /** * the configuration of the block */ config) { super(config); this.config = config; /** * the type of the event this block reacts to */ this.type = "MeshPick" /* FlowGraphEventType.MeshPick */; this.asset = this.registerDataInput("asset", RichTypeAny, config?.targetMesh); this.pickedPoint = this.registerDataOutput("pickedPoint", RichTypeVector3); this.pickOrigin = this.registerDataOutput("pickOrigin", RichTypeVector3); this.pointerId = this.registerDataOutput("pointerId", RichTypeNumber); this.pickedMesh = this.registerDataOutput("pickedMesh", RichTypeAny); this.pointerType = this.registerDataInput("pointerType", RichTypeAny, PointerEventTypes.POINTERPICK); } _getReferencedMesh(context) { return this.asset.getValue(context); } _executeEvent(context, pickedInfo) { // get the pointer type const pointerType = this.pointerType.getValue(context); if (pointerType !== pickedInfo.type) { // returning true here to continue the propagation of the pointer event to the rest of the blocks return true; } // check if the mesh is the picked mesh or a descendant const mesh = this._getReferencedMesh(context); if (mesh && pickedInfo.pickInfo?.pickedMesh && (pickedInfo.pickInfo?.pickedMesh === mesh || _IsDescendantOf(pickedInfo.pickInfo?.pickedMesh, mesh))) { this.pointerId.setValue(pickedInfo.event.pointerId, context); this.pickOrigin.setValue(pickedInfo.pickInfo.ray?.origin, context); this.pickedPoint.setValue(pickedInfo.pickInfo.pickedPoint, context); this.pickedMesh.setValue(pickedInfo.pickInfo.pickedMesh, context); this._execute(context); // stop the propagation if the configuration says so return !this.config?.stopPropagation; } else { // reset the outputs this.pointerId.resetToDefaultValue(context); this.pickOrigin.resetToDefaultValue(context); this.pickedPoint.resetToDefaultValue(context); this.pickedMesh.resetToDefaultValue(context); } return true; } /** * @internal */ _preparePendingTasks(_context) { // no-op } /** * @internal */ _cancelPendingTasks(_context) { // no-op } /** * @returns class name of the block. */ getClassName() { return "FlowGraphMeshPickEventBlock" /* FlowGraphBlockNames.MeshPickEvent */; } } RegisterClass("FlowGraphMeshPickEventBlock" /* FlowGraphBlockNames.MeshPickEvent */, FlowGraphMeshPickEventBlock); //# sourceMappingURL=flowGraphMeshPickEventBlock.js.map