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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import type { AssetType, FlowGraphAssetType } from "../../flowGraphAssetsContext.js"; import type { IFlowGraphBlockConfiguration } from "../../flowGraphBlock.js"; import type { FlowGraphContext } from "../../flowGraphContext.js"; import type { FlowGraphDataConnection } from "../../flowGraphDataConnection.js"; import { FlowGraphCachedOperationBlock } from "./flowGraphCachedOperationBlock.js"; export interface IFlowGraphGetPropertyBlockConfiguration<O extends FlowGraphAssetType> extends IFlowGraphBlockConfiguration { /** * The name of the property that will be set */ propertyName?: string; /** * The target asset from which the property will be retrieved */ object?: AssetType<O>; /** * If true, the block will reset the output to the default value when the target asset is undefined. */ resetToDefaultWhenUndefined?: boolean; } /** * This block will deliver a property of an asset, based on the property name and an input asset. * The property name can include dots ("."), which will be interpreted as a path to the property. * * For example, with an input of a mesh asset, the property name "position.x" will deliver the x component of the position of the mesh. * * Note that it is recommended to input the object on which you are working on (i.e. a material) rather than providing a mesh as object and then getting the material from it. */ export declare class FlowGraphGetPropertyBlock<P extends any, O extends FlowGraphAssetType> extends FlowGraphCachedOperationBlock<P> { /** * the configuration of the block */ config: IFlowGraphGetPropertyBlockConfiguration<O>; /** * Input connection: The asset from which the property will be retrieved */ readonly object: FlowGraphDataConnection<AssetType<O>>; /** * Input connection: The name of the property that will be set */ readonly propertyName: FlowGraphDataConnection<string>; /** * Input connection: A function that can be used to get the value of the property. * This will be used if defined, instead of the default get function. */ readonly customGetFunction: FlowGraphDataConnection<(target: AssetType<O>, propertyName: string, context: FlowGraphContext) => P | undefined>; constructor( /** * the configuration of the block */ config: IFlowGraphGetPropertyBlockConfiguration<O>); _doOperation(context: FlowGraphContext): P | undefined; private _getPropertyValue; getClassName(): string; }