@babylonjs/core
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TypeScript
import type { TextureSampler } from "../../Materials/Textures/textureSampler.js";
import type { Nullable } from "../../types.js";
/** @internal */
export declare class WebGPUCacheSampler {
private _samplers;
private _device;
disabled: boolean;
constructor(device: GPUDevice);
static GetSamplerHashCode(sampler: TextureSampler): number;
private static _GetSamplerFilterDescriptor;
private static _GetWrappingMode;
private static _GetSamplerWrappingDescriptor;
private static _GetSamplerDescriptor;
static GetCompareFunction(compareFunction: Nullable<number>): GPUCompareFunction;
getSampler(sampler: TextureSampler, bypassCache?: boolean, hash?: number, label?: string): GPUSampler;
}