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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { ThinWebGPUEngine } from "../../thinWebGPUEngine.js"; ThinWebGPUEngine.prototype.setDepthStencilTexture = function (channel, uniform, texture, name) { if (!texture || !texture.depthStencilTexture) { this._setTexture(channel, null, undefined, undefined, name); } else { this._setTexture(channel, texture, false, true, name); } }; //# sourceMappingURL=engine.renderTargetTexture.js.map