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@babylonjs/core

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import "./ShadersInclude/helperFunctions.js"; import "./ShadersInclude/fibonacci.js"; import "./ShadersInclude/subSurfaceScatteringFunctions.js"; import "./ShadersInclude/diffusionProfile.js"; /** @internal */ export declare const subSurfaceScatteringPixelShaderWGSL: { name: string; shader: string; };