@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
18 lines • 505 B
JavaScript
// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "fogVertex";
const shader = `
vertexOutputs.vFogDistance=(scene.view*worldPos).xyz;
vertexOutputs.vFogDistance=(uniforms.view*worldPos).xyz;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
export const fogVertexWGSL = { name, shader };
//# sourceMappingURL=fogVertex.js.map