@babylonjs/core
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TypeScript
import type { Camera } from "../Cameras/camera.js";
import type { VRCameraMetrics } from "../Cameras/VR/vrCameraMetrics.js";
import { PostProcess } from "./postProcess.js";
import type { Nullable } from "../types.js";
/**
* VRDistortionCorrectionPostProcess used for mobile VR
*/
export declare class VRDistortionCorrectionPostProcess extends PostProcess {
private _isRightEye;
private _distortionFactors;
private _postProcessScaleFactor;
private _lensCenterOffset;
private _scaleIn;
private _scaleFactor;
private _lensCenter;
/**
* Gets a string identifying the name of the class
* @returns "VRDistortionCorrectionPostProcess" string
*/
getClassName(): string;
/**
* Initializes the VRDistortionCorrectionPostProcess
* @param name The name of the effect.
* @param camera The camera to apply the render pass to.
* @param isRightEye If this is for the right eye distortion
* @param vrMetrics All the required metrics for the VR camera
*/
constructor(name: string, camera: Nullable<Camera>, isRightEye: boolean, vrMetrics: VRCameraMetrics);
protected _gatherImports(useWebGPU: boolean, list: Promise<any>[]): void;
}