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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { __decorate } from "../../../tslib.es6.js"; import { Subdivide } from "../../mesh.vertexData.subdivide.js"; import { RegisterClass } from "../../../Misc/typeStore.js"; import { NodeGeometryBlockConnectionPointTypes } from "../Enums/nodeGeometryConnectionPointTypes.js"; import { NodeGeometryBlock } from "../nodeGeometryBlock.js"; import { editableInPropertyPage } from "../../../Decorators/nodeDecorator.js"; /** * Block used to subdivide for a geometry using Catmull-Clark algorithm */ export class SubdivideBlock extends NodeGeometryBlock { /** * Creates a new ComputeNormalsBlock * @param name defines the block name */ constructor(name) { super(name); /** * Gets or sets a boolean indicating that this block can evaluate context */ this.flatOnly = false; /** * Gets or sets a float defining the loop weight. i.e how much to weigh favoring heavy corners vs favoring Loop's formula */ this.loopWeight = 1.0; this.registerInput("geometry", NodeGeometryBlockConnectionPointTypes.Geometry); this.registerInput("level", NodeGeometryBlockConnectionPointTypes.Int, true, 1, 0, 8); this.registerOutput("output", NodeGeometryBlockConnectionPointTypes.Geometry); } /** * Gets the current class name * @returns the class name */ getClassName() { return "SubdivideBlock"; } /** * Gets the geometry component */ get geometry() { return this._inputs[0]; } /** * Gets the level component */ get level() { return this._inputs[1]; } /** * Gets the output component */ get output() { return this._outputs[0]; } _buildBlock() { this.output._storedFunction = (state) => { if (!this.geometry.isConnected) { return null; } const vertexData = this.geometry.getConnectedValue(state); if (!vertexData) { return null; } const level = this.level.getConnectedValue(state); return Subdivide(vertexData, level, { flatOnly: this.flatOnly, weight: this.loopWeight, }); }; } _dumpPropertiesCode() { let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.flatOnly = ${this.flatOnly ? "true" : "false"};\n`; codeString += `${this._codeVariableName}.loopWeight = ${this.loopWeight};\n`; return codeString; } /** * Serializes this block in a JSON representation * @returns the serialized block object */ serialize() { const serializationObject = super.serialize(); serializationObject.flatOnly = this.flatOnly; serializationObject.loopWeight = this.loopWeight; return serializationObject; } _deserialize(serializationObject) { super._deserialize(serializationObject); this.flatOnly = serializationObject.flatOnly; this.loopWeight = serializationObject.loopWeight; } } __decorate([ editableInPropertyPage("Flat Only", 0 /* PropertyTypeForEdition.Boolean */, "ADVANCED", { embedded: true, notifiers: { rebuild: true } }) ], SubdivideBlock.prototype, "flatOnly", void 0); __decorate([ editableInPropertyPage("Loop weight", 1 /* PropertyTypeForEdition.Float */, "ADVANCED", { embedded: true, min: 0, max: 1, notifiers: { rebuild: true } }) ], SubdivideBlock.prototype, "loopWeight", void 0); RegisterClass("BABYLON.SubdivideBlock", SubdivideBlock); //# sourceMappingURL=subdivideBlock.js.map