@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { NodeGeometryBlock } from "../nodeGeometryBlock.js";
import type { NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js";
/**
* Defines a block used to convert from int to float
*/
export declare class IntFloatConverterBlock extends NodeGeometryBlock {
/**
* Create a new IntFloatConverterBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the float input component
*/
get floatIn(): NodeGeometryConnectionPoint;
/**
* Gets the int input component
*/
get intIn(): NodeGeometryConnectionPoint;
/**
* Gets the float output component
*/
get floatOut(): NodeGeometryConnectionPoint;
/**
* Gets the int output component
*/
get intOut(): NodeGeometryConnectionPoint;
protected _inputRename(name: string): string;
protected _buildBlock(): void;
}