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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { NodeGeometryBlock } from "../nodeGeometryBlock.js"; import type { NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js"; /** * Block used to smooth step a value */ export declare class GeometrySmoothStepBlock extends NodeGeometryBlock { /** * Creates a new GeometrySmoothStepBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the value operand input component */ get value(): NodeGeometryConnectionPoint; /** * Gets the first edge operand input component */ get edge0(): NodeGeometryConnectionPoint; /** * Gets the second edge operand input component */ get edge1(): NodeGeometryConnectionPoint; /** * Gets the output component */ get output(): NodeGeometryConnectionPoint; protected _buildBlock(): this | undefined; }