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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { Observable } from "../../../Misc/observable.js"; import { NodeGeometryBlock } from "../nodeGeometryBlock.js"; import type { NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js"; import type { NodeGeometryBuildState } from "../nodeGeometryBuildState.js"; /** * Block used to trigger an observable when traversed * It can also be used to execute a function when traversed */ export declare class GeometryInterceptorBlock extends NodeGeometryBlock { /** * Observable triggered when the block is traversed */ onInterceptionObservable: Observable<any>; /** * Custom function to execute when traversed */ customFunction?: (value: any, state: NodeGeometryBuildState) => any; /** * Creates a new GeometryInterceptorBlock * @param name defines the block name */ constructor(name: string); /** * Gets the time spent to build this block (in ms) */ get buildExecutionTime(): number; /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the input component */ get input(): NodeGeometryConnectionPoint; /** * Gets the output component */ get output(): NodeGeometryConnectionPoint; protected _buildBlock(state: NodeGeometryBuildState): void; }