@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { NodeGeometryBlock } from "../nodeGeometryBlock.js";
import type { NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint.js";
/**
* Block used to get information about a geometry
*/
export declare class GeometryInfoBlock extends NodeGeometryBlock {
private _currentVertexData;
/**
* Create a new GeometryInfoBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the geometry input component
*/
get geometry(): NodeGeometryConnectionPoint;
/**
* Gets the geometry output component
*/
get output(): NodeGeometryConnectionPoint;
/**
* Gets the id output component
*/
get id(): NodeGeometryConnectionPoint;
/**
* Gets the collectionId output component
*/
get collectionId(): NodeGeometryConnectionPoint;
/**
* Gets the verticesCount output component
*/
get verticesCount(): NodeGeometryConnectionPoint;
/**
* Gets the facesCount output component
*/
get facesCount(): NodeGeometryConnectionPoint;
protected _buildBlock(): void;
}