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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { NodeGeometryBlock } from "../../nodeGeometryBlock.js"; import type { NodeGeometryConnectionPoint } from "../../nodeGeometryBlockConnectionPoint.js"; import type { NodeGeometryBuildState } from "../../nodeGeometryBuildState.js"; /** * Block used to get a rotation matrix on Z Axis */ export declare class RotationZBlock extends NodeGeometryBlock { /** * Create a new RotationZBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the angle input component */ get angle(): NodeGeometryConnectionPoint; /** * Gets the matrix output component */ get matrix(): NodeGeometryConnectionPoint; protected _buildBlock(state: NodeGeometryBuildState): void; }