@babylonjs/core
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13 lines (12 loc) • 522 B
TypeScript
import type { NodeMaterialBlock } from "../nodeMaterialBlock.js";
/**
* Root class for all node material optimizers
*/
export declare class NodeMaterialOptimizer {
/**
* Function used to optimize a NodeMaterial graph
* @param _vertexOutputNodes defines the list of output nodes for the vertex shader
* @param _fragmentOutputNodes defines the list of output nodes for the fragment shader
*/
optimize(_vertexOutputNodes: NodeMaterialBlock[], _fragmentOutputNodes: NodeMaterialBlock[]): void;
}