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@babylonjs/core

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/** * Enum defining the mode of a NodeMaterialBlockConnectionPoint */ export var NodeMaterialBlockConnectionPointMode; (function (NodeMaterialBlockConnectionPointMode) { /** Value is an uniform */ NodeMaterialBlockConnectionPointMode[NodeMaterialBlockConnectionPointMode["Uniform"] = 0] = "Uniform"; /** Value is a mesh attribute */ NodeMaterialBlockConnectionPointMode[NodeMaterialBlockConnectionPointMode["Attribute"] = 1] = "Attribute"; /** Value is a varying between vertex and fragment shaders */ NodeMaterialBlockConnectionPointMode[NodeMaterialBlockConnectionPointMode["Varying"] = 2] = "Varying"; /** Mode is undefined */ NodeMaterialBlockConnectionPointMode[NodeMaterialBlockConnectionPointMode["Undefined"] = 3] = "Undefined"; })(NodeMaterialBlockConnectionPointMode || (NodeMaterialBlockConnectionPointMode = {})); //# sourceMappingURL=nodeMaterialBlockConnectionPointMode.js.map