@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
34 lines (33 loc) • 1.14 kB
TypeScript
import { NodeMaterialBlock } from "../nodeMaterialBlock.js";
import type { NodeMaterialBuildState } from "../nodeMaterialBuildState.js";
import type { NodeMaterialConnectionPoint } from "../nodeMaterialBlockConnectionPoint.js";
import type { NodeMaterial } from "../nodeMaterial.js";
/**
* Block used to get the view direction
*/
export declare class ViewDirectionBlock extends NodeMaterialBlock {
/**
* Creates a new ViewDirectionBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the world position component
*/
get worldPosition(): NodeMaterialConnectionPoint;
/**
* Gets the camera position component
*/
get cameraPosition(): NodeMaterialConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeMaterialConnectionPoint;
autoConfigure(material: NodeMaterial, additionalFilteringInfo?: (node: NodeMaterialBlock) => boolean): void;
protected _buildBlock(state: NodeMaterialBuildState): this;
}