@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import { NodeMaterialBlock } from "../nodeMaterialBlock.js";
import type { NodeMaterialBuildState } from "../nodeMaterialBuildState.js";
import type { NodeMaterialConnectionPoint } from "../nodeMaterialBlockConnectionPoint.js";
/**
* Block used to rotate a 2d vector by a given angle
*/
export declare class Rotate2dBlock extends NodeMaterialBlock {
/**
* Creates a new Rotate2dBlock
* @param name defines the block name
*/
constructor(name: string);
/**
* Gets the current class name
* @returns the class name
*/
getClassName(): string;
/**
* Gets the input vector
*/
get input(): NodeMaterialConnectionPoint;
/**
* Gets the input angle
*/
get angle(): NodeMaterialConnectionPoint;
/**
* Gets the output component
*/
get output(): NodeMaterialConnectionPoint;
autoConfigure(): void;
protected _buildBlock(state: NodeMaterialBuildState): this;
}