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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { NodeMaterialBlock } from "../nodeMaterialBlock.js"; import { NodeMaterialBlockConnectionPointTypes } from "../Enums/nodeMaterialBlockConnectionPointTypes.js"; import { NodeMaterialBlockTargets } from "../Enums/nodeMaterialBlockTargets.js"; import { RegisterClass } from "../../../Misc/typeStore.js"; /** * Block used to transpose a matrix */ export class MatrixTransposeBlock extends NodeMaterialBlock { /** * Creates a new MatrixTransposeBlock * @param name defines the block name */ constructor(name) { super(name, NodeMaterialBlockTargets.Neutral); this.registerInput("input", NodeMaterialBlockConnectionPointTypes.Matrix); this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.Matrix); } /** * Gets the current class name * @returns the class name */ getClassName() { return "MatrixTransposeBlock"; } /** * Gets the input matrix */ get input() { return this._inputs[0]; } /** * Gets the output component */ get output() { return this._outputs[0]; } _buildBlock(state) { super._buildBlock(state); const output = this.output; const input = this.input; state.compilationString += state._declareOutput(output) + ` = transpose(${input.associatedVariableName});\n`; return this; } } RegisterClass("BABYLON.MatrixTransposeBlock", MatrixTransposeBlock); //# sourceMappingURL=matrixTransposeBlock.js.map