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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import type { NodeMaterialBuildState } from "../nodeMaterialBuildState.js"; import { TriPlanarBlock } from "./triPlanarBlock.js"; /** * Block used to read a texture with triplanar mapping (see https://iquilezles.org/articles/biplanar/) */ export declare class BiPlanarBlock extends TriPlanarBlock { /** * Create a new BiPlanarBlock * @param name defines the block name */ constructor(name: string); /** * Gets the current class name * @returns the class name */ getClassName(): string; private _declareLocalVarAsVec3I; private _getTextureGrad; protected _generateTextureLookup(state: NodeMaterialBuildState): void; }