UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

56 lines (55 loc) 1.66 kB
import type { NodeRenderGraphConnectionPoint, Scene, FrameGraph } from "../../../index.js"; import { NodeRenderGraphBlock } from "../nodeRenderGraphBlock.js"; /** * Block used as a resource (textures, buffers) container */ export declare class NodeRenderGraphResourceContainerBlock extends NodeRenderGraphBlock { /** * Creates a new NodeRenderGraphResourceContainerBlock * @param name defines the block name * @param frameGraph defines the hosting frame graph * @param scene defines the hosting scene */ constructor(name: string, frameGraph: FrameGraph, scene: Scene); /** * Gets the current class name * @returns the class name */ getClassName(): string; /** * Gets the resource0 component */ get resource0(): NodeRenderGraphConnectionPoint; /** * Gets the resource1 component */ get resource1(): NodeRenderGraphConnectionPoint; /** * Gets the resource2 component */ get resource2(): NodeRenderGraphConnectionPoint; /** * Gets the resource3 component */ get resource3(): NodeRenderGraphConnectionPoint; /** * Gets the resource4 component */ get resource4(): NodeRenderGraphConnectionPoint; /** * Gets the resource5 component */ get resource5(): NodeRenderGraphConnectionPoint; /** * Gets the resource6 component */ get resource6(): NodeRenderGraphConnectionPoint; /** * Gets the resource7 component */ get resource7(): NodeRenderGraphConnectionPoint; /** * Gets the output component */ get output(): NodeRenderGraphConnectionPoint; }