@babylonjs/core
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18 lines • 825 B
JavaScript
/**
* Event types supported by the FlowGraph.
*/
export var FlowGraphEventType;
(function (FlowGraphEventType) {
FlowGraphEventType["SceneReady"] = "SceneReady";
FlowGraphEventType["SceneDispose"] = "SceneDispose";
FlowGraphEventType["SceneBeforeRender"] = "SceneBeforeRender";
FlowGraphEventType["SceneAfterRender"] = "SceneAfterRender";
FlowGraphEventType["MeshPick"] = "MeshPick";
FlowGraphEventType["PointerDown"] = "PointerDown";
FlowGraphEventType["PointerUp"] = "PointerUp";
FlowGraphEventType["PointerMove"] = "PointerMove";
FlowGraphEventType["PointerOver"] = "PointerOver";
FlowGraphEventType["PointerOut"] = "PointerOut";
FlowGraphEventType["NoTrigger"] = "NoTrigger";
})(FlowGraphEventType || (FlowGraphEventType = {}));
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