UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

77 lines 3.86 kB
import { RegisterClass } from "../../../Misc/typeStore.js"; import { FlowGraphExecutionBlockWithOutSignal } from "../../flowGraphExecutionBlockWithOutSignal.js"; import { RichTypeAny } from "../../flowGraphRichTypes.js"; /** * This block will set a variable on the context. */ export class FlowGraphSetVariableBlock extends FlowGraphExecutionBlockWithOutSignal { constructor(config) { super(config); // check if the variable is defined if (!config.variable && !config.variables) { throw new Error("FlowGraphSetVariableBlock: variable/variables is not defined"); } // check if the variable is an array if (config.variables && config.variable) { throw new Error("FlowGraphSetVariableBlock: variable and variables are both defined"); } // check if we have either a variable or variables. If we have variables, set the inputs correctly if (config.variables) { for (const variable of config.variables) { this.registerDataInput(variable, RichTypeAny); } } else { this.registerDataInput("value", RichTypeAny); } } _execute(context, _callingSignal) { if (this.config?.variables) { for (const variable of this.config.variables) { this._saveVariable(context, variable); } } else { this._saveVariable(context, this.config?.variable, "value"); } this.out._activateSignal(context); } _saveVariable(context, variableName, inputName) { // check if there is an animation(group) running on this variable. If there is, stop the animation - a value was force-set. const currentlyRunningAnimationGroups = context._getGlobalContextVariable("currentlyRunningAnimationGroups", []); for (const animationUniqueId of currentlyRunningAnimationGroups) { const animationGroup = context.assetsContext.animationGroups.find((animationGroup) => animationGroup.uniqueId == animationUniqueId); if (animationGroup) { // check if there is a target animation that has the target set to be the context for (const targetAnimation of animationGroup.targetedAnimations) { // check if the target property is the variable we are setting if (targetAnimation.target === context) { // check the variable name if (targetAnimation.animation.targetProperty === variableName) { // stop the animation animationGroup.stop(); // remove the animation from the currently running animations const index = currentlyRunningAnimationGroups.indexOf(animationUniqueId); if (index > -1) { currentlyRunningAnimationGroups.splice(index, 1); } context._setGlobalContextVariable("currentlyRunningAnimationGroups", currentlyRunningAnimationGroups); break; } } } } } const value = this.getDataInput(inputName || variableName)?.getValue(context); context.setVariable(variableName, value); } getClassName() { return "FlowGraphSetVariableBlock" /* FlowGraphBlockNames.SetVariable */; } serialize(serializationObject) { super.serialize(serializationObject); serializationObject.config.variable = this.config?.variable; } } RegisterClass("FlowGraphSetVariableBlock" /* FlowGraphBlockNames.SetVariable */, FlowGraphSetVariableBlock); //# sourceMappingURL=flowGraphSetVariableBlock.js.map