@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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JavaScript
import { GetFlowGraphAssetWithType } from "../../flowGraphAssetsContext.js";
import { FlowGraphBlock } from "../../flowGraphBlock.js";
import { RichTypeAny } from "../../flowGraphRichTypes.js";
import { RegisterClass } from "../../../Misc/typeStore.js";
import { FlowGraphInteger } from "../../CustomTypes/flowGraphInteger.js";
import { getNumericValue } from "../../utils.js";
/**
* A block that will deliver an asset as an output, based on its type and place in the assets index.
*
* The assets are loaded from the assetsContext defined in the context running this block. The assetsContext is a class extending AbstractClass,
* meaning it can be a Scene, an AssetsContainers, and any other class that extends AbstractClass.
*/
export class FlowGraphGetAssetBlock extends FlowGraphBlock {
constructor(
/**
* the configuration of the block
*/
config) {
super(config);
this.config = config;
this.type = this.registerDataInput("type", RichTypeAny, config.type);
this.value = this.registerDataOutput("value", RichTypeAny);
this.index = this.registerDataInput("index", RichTypeAny, new FlowGraphInteger(getNumericValue(config.index ?? -1)));
}
_updateOutputs(context) {
const type = this.type.getValue(context);
const index = this.index.getValue(context);
// get the asset from the context
const asset = GetFlowGraphAssetWithType(context.assetsContext, type, getNumericValue(index), this.config.useIndexAsUniqueId);
this.value.setValue(asset, context);
}
/**
* Gets the class name of this block
* @returns the class name
*/
getClassName() {
return "FlowGraphGetAssetBlock" /* FlowGraphBlockNames.GetAsset */;
}
}
RegisterClass("FlowGraphGetAssetBlock" /* FlowGraphBlockNames.GetAsset */, FlowGraphGetAssetBlock);
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