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@babylonjs/core

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import type { AbstractEngine } from "./abstractEngine.js"; /** * Helper class to create the best engine depending on the current hardware */ export declare class EngineFactory { /** * Creates an engine based on the capabilities of the underlying hardware * @param canvas Defines the canvas to use to display the result * @param options Defines the options passed to the engine to create the context dependencies * @returns a promise that resolves with the created engine */ static CreateAsync(canvas: HTMLCanvasElement, options: any): Promise<AbstractEngine>; }