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@babylonjs/core

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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

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import { ShaderLanguage } from "../../Materials/shaderLanguage.js"; import type { Nullable } from "../../types.js"; import type { IShaderProcessor } from "../Processors/iShaderProcessor.js"; import type { _IShaderProcessingContext } from "../Processors/shaderProcessingOptions.js"; /** @internal */ export declare class WebGLShaderProcessor implements IShaderProcessor { shaderLanguage: ShaderLanguage; postProcessor(code: string, defines: string[], isFragment: boolean, processingContext: Nullable<_IShaderProcessingContext>, parameters: { [key: string]: number | string | boolean | undefined; }): string; }