@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import type { Nullable } from "../../types.js";
import type { IShaderProcessor } from "../Processors/iShaderProcessor.js";
import type { NativeShaderProcessingContext } from "./nativeShaderProcessingContext.js";
import type { _IShaderProcessingContext } from "../Processors/shaderProcessingOptions.js";
import { ShaderLanguage } from "../../Materials/shaderLanguage.js";
/** @internal */
export declare class NativeShaderProcessor implements IShaderProcessor {
shaderLanguage: ShaderLanguage;
protected _nativeProcessingContext: Nullable<NativeShaderProcessingContext>;
initializeShaders(processingContext: Nullable<_IShaderProcessingContext>): void;
attributeProcessor(attribute: string): string;
varyingCheck(varying: string, _isFragment: boolean): boolean;
varyingProcessor(varying: string, isFragment: boolean): string;
postProcessor(code: string, defines: string[], isFragment: boolean): string;
}