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@babylonjs/core

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import { PerfCounter } from "../../Misc/perfCounter.js"; import type { Nullable } from "../../types.js"; declare module "../../Engines/abstractEngine.js" { interface AbstractEngine { /** @internal */ _gpuFrameTime: Nullable<PerfCounter>; /** * Get the performance counter associated with the frame time computation * @returns the perf counter */ getGPUFrameTimeCounter(): PerfCounter; /** * Enable or disable the GPU frame time capture * @param value True to enable, false to disable */ captureGPUFrameTime(value: boolean): void; } }