UNPKG

@babylonjs/core

Version:

Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.

28 lines 1.01 kB
/** * Defines if the system should use OpenGL convention for UVs when creating geometry or loading .babylon files (false by default) */ // eslint-disable-next-line @typescript-eslint/naming-convention export let useOpenGLOrientationForUV = false; /** * Sets whether to use OpenGL convention for UVs * @param value the new value */ // eslint-disable-next-line @typescript-eslint/naming-convention export function setOpenGLOrientationForUV(value) { useOpenGLOrientationForUV = value; } /** * Options used to control default behaviors regarding compatibility support * @deprecated please use named exports */ export const CompatibilityOptions = { /* eslint-disable @typescript-eslint/naming-convention */ get UseOpenGLOrientationForUV() { return useOpenGLOrientationForUV; }, set UseOpenGLOrientationForUV(value) { useOpenGLOrientationForUV = value; }, /* eslint-enable @typescript-eslint/naming-convention */ }; //# sourceMappingURL=compatibilityOptions.js.map