@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import "./ShadersInclude/bonesDeclaration";
import "./ShadersInclude/bakedVertexAnimationDeclaration";
import "./ShadersInclude/morphTargetsVertexGlobalDeclaration";
import "./ShadersInclude/morphTargetsVertexDeclaration";
import "./ShadersInclude/helperFunctions";
import "./ShadersInclude/shadowMapVertexDeclaration";
import "./ShadersInclude/shadowMapUboDeclaration";
import "./ShadersInclude/shadowMapVertexExtraDeclaration";
import "./ShadersInclude/clipPlaneVertexDeclaration";
import "./ShadersInclude/morphTargetsVertexGlobal";
import "./ShadersInclude/morphTargetsVertex";
import "./ShadersInclude/instancesVertex";
import "./ShadersInclude/bonesVertex";
import "./ShadersInclude/bakedVertexAnimation";
import "./ShadersInclude/shadowMapVertexNormalBias";
import "./ShadersInclude/shadowMapVertexMetric";
import "./ShadersInclude/clipPlaneVertex";
/** @internal */
export declare const shadowMapVertexShader: {
name: string;
shader: string;
};