@babylonjs/core
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Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
import "./ShadersInclude/backgroundFragmentDeclaration";
import "./ShadersInclude/backgroundUboDeclaration";
import "./ShadersInclude/helperFunctions";
import "./ShadersInclude/reflectionFunction";
import "./ShadersInclude/imageProcessingDeclaration";
import "./ShadersInclude/lightFragmentDeclaration";
import "./ShadersInclude/lightUboDeclaration";
import "./ShadersInclude/lightsFragmentFunctions";
import "./ShadersInclude/shadowsFragmentFunctions";
import "./ShadersInclude/imageProcessingFunctions";
import "./ShadersInclude/logDepthDeclaration";
import "./ShadersInclude/clipPlaneFragmentDeclaration";
import "./ShadersInclude/fogFragmentDeclaration";
import "./ShadersInclude/intersectionFunctions";
import "./ShadersInclude/clipPlaneFragment";
import "./ShadersInclude/lightFragment";
import "./ShadersInclude/logDepthFragment";
import "./ShadersInclude/fogFragment";
/** @internal */
export declare const backgroundPixelShader: {
name: string;
shader: string;
};