@babylonjs/core
Version:
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
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TypeScript
export * from "./baseParticleSystem";
export * from "./EmitterTypes/index";
export * from "./webgl2ParticleSystem";
export * from "./computeShaderParticleSystem";
export * from "./gpuParticleSystem";
export * from "./IParticleSystem";
export * from "./particle";
export * from "./particleHelper";
export * from "./particleSystem";
import "./particleSystemComponent";
export * from "./particleSystemComponent";
export * from "./particleSystemSet";
export * from "./solidParticle";
export * from "./solidParticleSystem";
export * from "./cloudPoint";
export * from "./pointsCloudSystem";
export * from "./subEmitter";
export * from "../Shaders/particles.fragment";
export * from "../Shaders/particles.vertex";
export * from "../ShadersWGSL/particles.fragment";
export * from "../ShadersWGSL/particles.vertex";