@azure/event-hubs
Version:
Azure Event Hubs SDK for JS.
134 lines • 5.9 kB
TypeScript
import { BasicPartitionProperties, PartitionContext, SubscriptionEventHandlers } from "./eventHubConsumerClientModels.js";
import { CheckpointStore } from "./eventProcessor.js";
import { CloseReason } from "./models/public.js";
import { LastEnqueuedEventProperties } from "./partitionReceiver.js";
import { ReceivedEventData } from "./eventData.js";
/**
* A checkpoint is meant to represent the last successfully processed event by the user from a particular
* partition of a consumer group in an Event Hub instance.
*
* When the `updateCheckpoint()` method on the `PartitionProcessor` class is called by the user, a
* `Checkpoint` is created internally. It is then stored in the storage solution implemented by the
* `CheckpointManager` chosen by the user when creating an `EventProcessor`.
*
* Users are never expected to interact with `Checkpoint` directly. This interface exists to support the
* internal workings of `EventProcessor` and `CheckpointManager`.
**/
export interface Checkpoint {
/**
* The fully qualified Event Hubs namespace. This is likely to be similar to
* <yournamespace>.servicebus.windows.net
*/
fullyQualifiedNamespace: string;
/**
* The event hub name
*/
eventHubName: string;
/**
* The consumer group name
*/
consumerGroup: string;
/**
* The identifier of the Event Hub partition
*/
partitionId: string;
/**
* The sequence number of the event
*/
sequenceNumber: number;
/**
* The offset of the event.
*/
offset: number;
}
/**
* The `PartitionProcessor` is responsible for processing events received from Event Hubs when using `EventProcessor`
*
* The EventProcessor creates a new instance of the PartitionProcessor for each partition of the event hub it starts processing. When you extend the `PartitionProcessor` in order to customize it as you see fit,
* - Override the `processEvents()` method to add the code to process the received events. This is also a good place to update the checkpoints using the `updateCheckpoint()` method
* - Optionally override the `processError()` method to handle any error that might have occurred when processing the events.
* - Optionally override the `initialize()` method to implement any set up related tasks you would want to carry out before starting to receive events from the partition
* - Optionally override the `close()` method to implement any tear down or clean up tasks you would want to carry out.
* @internal
*/
export declare class PartitionProcessor implements PartitionContext {
private _eventHandlers;
private _checkpointStore;
private _context;
private _lastEnqueuedEventProperties?;
constructor(_eventHandlers: SubscriptionEventHandlers, _checkpointStore: CheckpointStore, _context: BasicPartitionProperties & {
eventProcessorId: string;
});
/**
* Information on the last enqueued event in the partition that is being processed.
* This property is updated by the `EventProcessor` if the `trackLastEnqueuedEventProperties` option is set to true
* when creating an instance of EventProcessor
* @readonly
*/
get lastEnqueuedEventProperties(): LastEnqueuedEventProperties;
/**
* Information on the last enqueued event in the partition that is being processed.
* This property is updated by the `EventProcessor` if the `trackLastEnqueuedEventProperties` option is set to true
* when creating an instance of EventProcessor
*/
set lastEnqueuedEventProperties(properties: LastEnqueuedEventProperties);
/**
* The fully qualified namespace from where the current partition is being processed. It is set by the `EventProcessor`
* @readonly
*/
get fullyQualifiedNamespace(): string;
/**
* The name of the consumer group from where the current partition is being processed. It is set by the `EventProcessor`
* @readonly
*/
get consumerGroup(): string;
/**
* The name of the event hub to which the current partition belongs. It is set by the `EventProcessor`
* @readonly
*/
get eventHubName(): string;
/**
* The identifier of the Event Hub partition that is being processed. It is set by the `EventProcessor`
* @readonly
*/
get partitionId(): string;
/**
* The unique identifier of the `EventProcessor` that has spawned the current instance of `PartitionProcessor`. This is set by the `EventProcessor`
*/
get eventProcessorId(): string;
/**
* This method is called when the `EventProcessor` takes ownership of a new partition and before any
* events are received.
*/
initialize(): Promise<void>;
/**
* This method is called before the partition processor is closed by the EventProcessor.
*
* @param reason - The reason for closing this partition processor.
*/
close(reason: CloseReason): Promise<void>;
/**
* This method is called when new events are received.
*
* This is also a good place to update checkpoints as appropriate.
*
* @param event - The received events to be processed.
*/
processEvents(events: ReceivedEventData[]): Promise<void>;
/**
* This method is called when an error occurs while receiving events from Event Hubs.
*
* @param error - The error to be processed.
*/
processError(error: Error): Promise<void>;
/**
* Updates the checkpoint using the event data.
*
* A checkpoint is meant to represent the last successfully processed event by the user from a particular
* partition of a consumer group in an Event Hub instance.
*
* @param eventData - The event that you want to update the checkpoint with.
*/
updateCheckpoint(eventData: ReceivedEventData): Promise<void>;
}
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