@azurapi/azurapi
Version:
Open Source Azur Lane Local Database
124 lines (123 loc) • 2.99 kB
TypeScript
/**
* Chapter types
* @packageDocumentation
*/
import { Identifiable } from './identifiable';
interface Reward {
item: string;
count?: number;
}
interface Node {
x: number;
y: number;
node: string;
}
export interface Chapter extends Identifiable {
1: SubChapter;
2: SubChapter;
3: SubChapter;
4: SubChapter;
names: {
en: string;
cn: string;
jp: string;
};
}
export interface SubChapter extends Identifiable {
names: {
en: string;
cn: string;
jp: string;
};
normal: {
title: string;
code: string;
introduction: string;
unlockRequirements: {
text: string;
requiredLevel: number;
};
clearRewards: {
cube: number;
coin: number;
ship: string;
};
threeStarRewards: Reward[];
enemyLevel: {
mobLevel: number;
bossLevel: number;
boss: string;
};
baseXP: {
smallFleet: number;
mediumFleet: number;
largeFleet: number;
bossFleet: number;
};
requiredBattles: number;
bossKillsToClear: number;
starConditions: string[];
airSupremacy: {
actual: number;
superiority: number;
supremacy: number;
};
mapDrops: string[];
equipmentBlueprintDrops: string[];
shipDrops: string[];
nodeMap: {
width: number;
height: number;
map: any[];
nodes: Node[];
};
};
hard: {
title: string;
code: string;
introduction: string;
unlockRequirements: {
text: string;
requiredLevel: number;
};
threeStarRewards: Reward[];
enemyLevel: {
mobLevel: number;
bossLevel: number;
boss: string;
};
baseXP: {
smallFleet: number;
mediumFleet: number;
largeFleet: number;
bossFleet: number;
};
requiredBattles: number;
bossKillsToClear: number;
starConditions: string[];
airSupremacy: {
actual: number;
superiority: number;
supremacy: number;
};
fleetRestrictions: {
fleet1: object;
fleet2: object;
};
statRestrictions: {
averageLevel: number;
firepower: number;
aviation: number;
};
mapDrops: string[];
equipmentBlueprintDrops: string[];
shipDrops: string[];
nodeMap: {
width: number;
height: number;
map: any[];
nodes: Node[];
};
};
}
export {};