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@ayshrj/ludo.js

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A TypeScript-based headless Ludo game engine for simulating game logic, AI moves, and game state management.

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{ "name": "@ayshrj/ludo.js", "version": "1.0.10", "description": "A TypeScript-based headless Ludo game engine for simulating game logic, AI moves, and game state management.", "main": "dist/index.js", "types": "dist/index.d.ts", "repository": { "type": "git", "url": "https://github.com/ayshrj/ludo.js.git" }, "homepage": "https://github.com/ayshrj/ludo.js#readme", "scripts": { "build": "tsup", "prepare": "npm run build", "test": "echo \"Error: no test specified\" && exit 1", "prepublishOnly": "npm run build" }, "keywords": [ "ludo", "board game", "typescript", "game", "ai" ], "author": "Ayush Raj", "license": "MIT", "devDependencies": { "@types/events": "^3.0.3", "tsup": "^8.4.0", "typescript": "^5.8.2" }, "dependencies": { "events": "^3.3.0" } }