@ayshrj/ludo.js
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A TypeScript-based headless Ludo game engine for simulating game logic, AI moves, and game state management.
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{
"name": "@ayshrj/ludo.js",
"version": "1.0.10",
"description": "A TypeScript-based headless Ludo game engine for simulating game logic, AI moves, and game state management.",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"repository": {
"type": "git",
"url": "https://github.com/ayshrj/ludo.js.git"
},
"homepage": "https://github.com/ayshrj/ludo.js#readme",
"scripts": {
"build": "tsup",
"prepare": "npm run build",
"test": "echo \"Error: no test specified\" && exit 1",
"prepublishOnly": "npm run build"
},
"keywords": [
"ludo",
"board game",
"typescript",
"game",
"ai"
],
"author": "Ayush Raj",
"license": "MIT",
"devDependencies": {
"@types/events": "^3.0.3",
"tsup": "^8.4.0",
"typescript": "^5.8.2"
},
"dependencies": {
"events": "^3.3.0"
}
}