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@axetroy/react-img-lazy-load

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Image lazy load component for react

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Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var defaultOffset = { top: 0, right: 0, bottom: 0, left: 0 }; function isFunction(any) { return typeof any === 'function'; } function isInViewport(element) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : { offset: defaultOffset, threshold: 0 }; var _element$getBoundingC = element.getBoundingClientRect(), top = _element$getBoundingC.top, right = _element$getBoundingC.right, bottom = _element$getBoundingC.bottom, left = _element$getBoundingC.left, width = _element$getBoundingC.width, height = _element$getBoundingC.height; var intersection = { t: bottom, r: window.innerWidth - left, b: window.innerHeight - top, l: right }; var threshold = { x: options.threshold * width, y: options.threshold * height }; return intersection.t > options.offset.top + threshold.y && intersection.r > options.offset.right + threshold.x && intersection.b > options.offset.bottom + threshold.y && intersection.l > options.offset.left + threshold.x; } var LazyImage = function (_Component) { _inherits(LazyImage, _Component); function LazyImage() { var _ref; var _temp, _this, _ret; _classCallCheck(this, LazyImage); for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = LazyImage.__proto__ || Object.getPrototypeOf(LazyImage)).call.apply(_ref, [this].concat(args))), _this), _this.state = { trigger: ['scroll', 'resize'], inViewport: false, loaded: false }, _temp), _possibleConstructorReturn(_this, _ret); } _createClass(LazyImage, [{ key: 'componentDidMount', value: function componentDidMount() { var handler = (0, _lodash2.default)(this.triggerHandler.bind(this), 100, { leading: false, trailing: true, maxWait: 2000 }); this.state.trigger.forEach(function (event) { addEventListener(event, handler, false); }); handler(this.__container); this.__handler = handler; } }, { key: 'shouldComponentUpdate', value: function shouldComponentUpdate(nextProps, nextState) { var onEnter = nextProps.onEnter, onLeave = nextProps.onLeave; // enter the viewport if (nextState.inViewport === true && this.state.inViewport === false) { isFunction(onEnter) && onEnter(this); } else if (nextState.inViewport === false && this.state.inViewport === true) { // leave the viewport isFunction(onLeave) && onLeave(this); } return true; } }, { key: 'componentWillUnmount', value: function componentWillUnmount() { var handler = this.__handler; this.state.trigger.forEach(function (event) { removeEventListener(event, handler, false); }); handler && isFunction(handler.cancle) && handler.cancel(); } }, { key: 'triggerHandler', value: function triggerHandler() { if (this.__container && isInViewport(this.__container)) { this.setState({ inViewport: true, loaded: true }); } else { this.setState({ inViewport: false }); } } }, { key: 'render', value: function render() { var _this2 = this; var src = this.props.src; var loaded = this.state.loaded; return _react2.default.createElement( 'div', { style: { display: 'inline-block' }, className: 'react-img-lazy-load-container', ref: function ref(dom) { return _this2.__container = dom; } }, src && loaded ? _react2.default.createElement('img', _extends({ ref: function ref(dom) { return _this2.__img = dom; } }, this.props)) : '' ); } }]); return LazyImage; }(_react.Component); exports.default = LazyImage; /***/ }), /* 1 */ /***/ (function(module, exports) { module.exports = __WEBPACK_EXTERNAL_MODULE_1__; /***/ }), /* 2 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {/** * lodash (Custom Build) <https://lodash.com/> * Build: `lodash modularize exports="npm" -o ./` * Copyright jQuery Foundation and other contributors <https://jquery.org/> * Released under MIT license <https://lodash.com/license> * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE> * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors */ /** Used as the `TypeError` message for "Functions" methods. */ var FUNC_ERROR_TEXT = 'Expected a function'; /** Used as references for various `Number` constants. */ var NAN = 0 / 0; /** `Object#toString` result references. */ var symbolTag = '[object Symbol]'; /** Used to match leading and trailing whitespace. */ var reTrim = /^\s+|\s+$/g; /** Used to detect bad signed hexadecimal string values. */ var reIsBadHex = /^[-+]0x[0-9a-f]+$/i; /** Used to detect binary string values. */ var reIsBinary = /^0b[01]+$/i; /** Used to detect octal string values. */ var reIsOctal = /^0o[0-7]+$/i; /** Built-in method references without a dependency on `root`. */ var freeParseInt = parseInt; /** Detect free variable `global` from Node.js. */ var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root = freeGlobal || freeSelf || Function('return this')(); /** Used for built-in method references. */ var objectProto = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var objectToString = objectProto.toString; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max, nativeMin = Math.min; /** * Gets the timestamp of the number of milliseconds that have elapsed since * the Unix epoch (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @since 2.4.0 * @category Date * @returns {number} Returns the timestamp. * @example * * _.defer(function(stamp) { * console.log(_.now() - stamp); * }, _.now()); * // => Logs the number of milliseconds it took for the deferred invocation. */ var now = function() { return root.Date.now(); }; /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed `func` invocations and a `flush` method to immediately invoke them. * Provide `options` to indicate whether `func` should be invoked on the * leading and/or trailing edge of the `wait` timeout. The `func` is invoked * with the last arguments provided to the debounced function. Subsequent * calls to the debounced function return the result of the last `func` * invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the debounced function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until to the next tick, similar to `setTimeout` with a timeout of `0`. * * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options={}] The options object. * @param {boolean} [options.leading=false] * Specify invoking on the leading edge of the timeout. * @param {number} [options.maxWait] * The maximum time `func` is allowed to be delayed before it's invoked. * @param {boolean} [options.trailing=true] * Specify invoking on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // Avoid costly calculations while the window size is in flux. * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // Invoke `sendMail` when clicked, debouncing subsequent calls. * jQuery(element).on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * })); * * // Ensure `batchLog` is invoked once after 1 second of debounced calls. * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); * var source = new EventSource('/stream'); * jQuery(source).on('message', debounced); * * // Cancel the trailing debounced invocation. * jQuery(window).on('popstate', debounced.cancel); */ function debounce(func, wait, options) { var lastArgs, lastThis, maxWait, result, timerId, lastCallTime, lastInvokeTime = 0, leading = false, maxing = false, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } wait = toNumber(wait) || 0; if (isObject(options)) { leading = !!options.leading; maxing = 'maxWait' in options; maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait; trailing = 'trailing' in options ? !!options.trailing : trailing; } function invokeFunc(time) { var args = lastArgs, thisArg = lastThis; lastArgs = lastThis = undefined; lastInvokeTime = time; result = func.apply(thisArg, args); return result; } function leadingEdge(time) { // Reset any `maxWait` timer. lastInvokeTime = time; // Start the timer for the trailing edge. timerId = setTimeout(timerExpired, wait); // Invoke the leading edge. return leading ? invokeFunc(time) : result; } function remainingWait(time) { var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime, result = wait - timeSinceLastCall; return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result; } function shouldInvoke(time) { var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime; // Either this is the first call, activity has stopped and we're at the // trailing edge, the system time has gone backwards and we're treating // it as the trailing edge, or we've hit the `maxWait` limit. return (lastCallTime === undefined || (timeSinceLastCall >= wait) || (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait)); } function timerExpired() { var time = now(); if (shouldInvoke(time)) { return trailingEdge(time); } // Restart the timer. timerId = setTimeout(timerExpired, remainingWait(time)); } function trailingEdge(time) { timerId = undefined; // Only invoke if we have `lastArgs` which means `func` has been // debounced at least once. if (trailing && lastArgs) { return invokeFunc(time); } lastArgs = lastThis = undefined; return result; } function cancel() { if (timerId !== undefined) { clearTimeout(timerId); } lastInvokeTime = 0; lastArgs = lastCallTime = lastThis = timerId = undefined; } function flush() { return timerId === undefined ? result : trailingEdge(now()); } function debounced() { var time = now(), isInvoking = shouldInvoke(time); lastArgs = arguments; lastThis = this; lastCallTime = time; if (isInvoking) { if (timerId === undefined) { return leadingEdge(lastCallTime); } if (maxing) { // Handle invocations in a tight loop. timerId = setTimeout(timerExpired, wait); return invokeFunc(lastCallTime); } } if (timerId === undefined) { timerId = setTimeout(timerExpired, wait); } return result; } debounced.cancel = cancel; debounced.flush = flush; return debounced; } /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject(value) { var type = typeof value; return !!value && (type == 'object' || type == 'function'); } /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike(value) { return !!value && typeof value == 'object'; } /** * Checks if `value` is classified as a `Symbol` primitive or object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. * @example * * _.isSymbol(Symbol.iterator); * // => true * * _.isSymbol('abc'); * // => false */ function isSymbol(value) { return typeof value == 'symbol' || (isObjectLike(value) && objectToString.call(value) == symbolTag); } /** * Converts `value` to a number. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to process. * @returns {number} Returns the number. * @example * * _.toNumber(3.2); * // => 3.2 * * _.toNumber(Number.MIN_VALUE); * // => 5e-324 * * _.toNumber(Infinity); * // => Infinity * * _.toNumber('3.2'); * // => 3.2 */ function toNumber(value) { if (typeof value == 'number') { return value; } if (isSymbol(value)) { return NAN; } if (isObject(value)) { var other = typeof value.valueOf == 'function' ? value.valueOf() : value; value = isObject(other) ? (other + '') : other; } if (typeof value != 'string') { return value === 0 ? value : +value; } value = value.replace(reTrim, ''); var isBinary = reIsBinary.test(value); return (isBinary || reIsOctal.test(value)) ? freeParseInt(value.slice(2), isBinary ? 2 : 8) : (reIsBadHex.test(value) ? NAN : +value); } module.exports = debounce; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3))) /***/ }), /* 3 */ /***/ (function(module, exports) { var g; // This works in non-strict mode g = (function() { return this; })(); try { // This works if eval is allowed (see CSP) g = g || Function("return this")() || (1,eval)("this"); } catch(e) { // This works if the window reference is available if(typeof window === "object") g = window; } // g can still be undefined, but nothing to do about it... // We return undefined, instead of nothing here, so it's // easier to handle this case. if(!global) { ...} module.exports = g; /***/ }) /******/ ]); });