@awayjs/view
Version:
View for AwayJS
49 lines • 1.57 kB
TypeScript
import { IAsset, Matrix3D, Rectangle, Transform } from '@awayjs/core';
import { BlendMode } from '@awayjs/stage';
import { BoundingVolumeType } from '../bounds/BoundingVolumeType';
import { ContainerNode } from '../partition/ContainerNode';
import { BoundsPicker } from '../pick/BoundsPicker';
import { AlignmentMode } from './AlignmentMode';
import { IEntity } from './IEntity';
import { OrientationMode } from './OrientationMode';
export interface IContainer extends IAsset {
pickObjectFromTimeline: boolean;
zOffset: number;
getBoundsPrimitive(picker: BoundsPicker): IContainer;
getScrollRectPrimitive(): IContainer;
castsShadows: boolean;
mouseEnabled: boolean;
boundsVisible: boolean;
transform: Transform;
_registrationMatrix3D: Matrix3D;
readonly maskId: number;
readonly filters: Array<any>;
cacheAsBitmap: boolean;
scale9Grid: Rectangle;
getEntity(): IEntity;
getMouseCursor(): string;
tabEnabled: boolean;
isAVMScene: boolean;
setFocus(value: boolean, fromMouseDown?: boolean, sendSoftKeyEvent?: boolean): any;
maskMode: boolean;
masks: Array<IContainer>;
blendMode: BlendMode;
alignmentMode: AlignmentMode;
orientationMode: OrientationMode;
scrollRect: Rectangle;
/**
*
*/
defaultBoundingVolume: BoundingVolumeType;
pickObject: IContainer;
/**
* @internal
*/
mouseChildren: boolean;
/**
* @internal
*/
visible: boolean;
_initNode(node: ContainerNode): any;
}
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