@awayjs/stage
Version:
Stage for AwayJS
30 lines • 1.08 kB
TypeScript
import { IVao } from '../base/IVao';
import { ContextWebGL } from './ContextWebGL';
import { IndexBufferWebGL } from './IndexBufferWebGL';
type TWebGLVao = WebGLVertexArrayObjectOES | WebGLVertexArrayObject;
export declare class VaoContextWebGL {
private _context;
static isSupported(gl: WebGLRenderingContext | WebGL2RenderingContext): boolean;
private readonly _createVertexArray;
private readonly _deleteVertexArray;
private readonly _bindVertexArray;
_lastBoundedVao: VaoWebGL;
_isRequireUnbound: boolean;
constructor(_context: ContextWebGL);
createVertexArray(): TWebGLVao;
unbindVertexArrays(): void;
bindVertexArray(v: VaoWebGL): void;
deleteVertexArray(v: VaoWebGL): void;
}
export declare class VaoWebGL implements IVao {
private _context;
_vao: TWebGLVao;
_indexBuffer: IndexBufferWebGL;
constructor(_context: ContextWebGL);
attachIndexBuffer(buffer: IndexBufferWebGL): void;
bind(): void;
unbind(force?: boolean): void;
dispose(): void;
}
export {};
//# sourceMappingURL=VaoWebGL.d.ts.map