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@awayjs/stage

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var StatsWebGL = /** @class */ (function () { function StatsWebGL() { this.counter = { index: 0, vertex: 0, vao: 0, texture: 0, renderTarget: 0, program: 0, pbo: 0, total: 0 }; this.memory = { index: 0, vertex: 0, texture: 0, renderTarget: 0, pbo: 0, get total() { return this.index + this.vertex + this.texture + this.renderTarget + this.pbo; } }; } StatsWebGL.prototype.toTableLikeMB = function () { var report = {}; for (var key in this.counter) { report[key] = { count: this.counter[key], memory: (this.memory[key] || 0) / (1024 * 1024) }; } return report; }; StatsWebGL.prototype.toString = function () { var table = this.toTableLikeMB(); var records = [ "\n".concat('type'.padStart(16, ' '), " | ").concat('count'.padStart(5), " | ").concat('mem MB'.padStart(6), "\n") ]; for (var key in table) { records.push( // eslint-disable-next-line max-len "".concat(key.padStart(16), " | ").concat(table[key].count.toFixed().padStart(5), " | ").concat(table[key].memory.toFixed(4).padStart(8))); } return records.join('\n') + '\n'; }; StatsWebGL.prototype.toTableConsole = function () { console.table(this.toTableLikeMB()); }; return StatsWebGL; }()); export { StatsWebGL };