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@awayjs/stage

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import { Point, Rectangle } from '@awayjs/core'; import { RenderTargetWebGL } from './RenderTargetWebGL'; export declare class RenderTargetWebGLMSAA extends RenderTargetWebGL { isMsaaTarget: boolean; protected _color: WebGLRenderbuffer; _drawTarget: RenderTargetWebGL; get readBuffer(): WebGLFramebuffer; get isValid(): import("./TextureWebGL").TextureWebGL; protected init(): void; linkTarget(target: RenderTargetWebGL | null): void; present(target?: RenderTargetWebGL, sourceRect?: Rectangle, targetPoint?: Point): void; linkTexture(_texture: WebGLTexture): void; dispose(): void; unload(): void; } //# sourceMappingURL=RenderTargetWebGLMSAA.d.ts.map