@awayjs/scene
Version:
AwayJS scene classes
21 lines • 628 B
TypeScript
import { Graphics } from '@awayjs/graphics';
import { Sprite } from './Sprite';
import { IMaterial } from '@awayjs/renderer';
export declare class MorphSprite extends Sprite {
static assetType: string;
private static _morphSprites;
static getNewMorphSprite(graphics?: Graphics, material?: IMaterial): MorphSprite;
private _ratio;
private _frameCaches;
get assetType(): string;
reset(): void;
private _blendStyle;
private _blendContours;
setRatio(ratio: number): void;
/**
* @inheritDoc
*/
dispose(): void;
clone(): Sprite;
}
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