@awayjs/renderer
Version:
Renderer for AwayJS
60 lines • 1.71 kB
TypeScript
import { IAssetClass, IAbstractionPool, AbstractionBase, IAsset, Matrix3D, ColorTransform } from '@awayjs/core';
import { _IRender_RenderableClass } from './_IRender_RenderableClass';
import { ContainerNode } from '@awayjs/view';
import { RendererBase } from '../RendererBase';
import { _Render_RenderableBase } from './_Render_RenderableBase';
import { AbstractionSet } from '@awayjs/core/dist/lib/base/AbstractionSet';
/**
* @class away.pool.RenderEntity
*/
export declare class RenderEntity extends AbstractionBase implements IAbstractionPool {
private static _store;
private static _renderRenderableClassPool;
readonly abstractions: AbstractionSet;
/**
*
* @returns {ContainerNode}
*/
get node(): ContainerNode;
/**
*
* @returns {RendererBase}
*/
get renderer(): RendererBase;
/**
*
*/
zIndex: number;
/**
*
*/
renderSceneTransform: Matrix3D;
/**
*
*/
colorTransform: ColorTransform;
/**
*
*/
maskOwners: ContainerNode[];
constructor();
/**
* //TODO
*
* @param materialClassGL
*/
init(node: ContainerNode, renderer: RendererBase): void;
onClear(): void;
onInvalidate(): void;
_onInvalidateElements(): void;
_onInvalidateMaterial(): void;
_onInvalidateStyle(): void;
requestAbstraction(asset: IAsset): _Render_RenderableBase;
storeAbstraction(abstraction: _Render_RenderableBase, assetType: string): void;
/**
*
* @param imageObjectClass
*/
static registerRenderable(renderStateClass: _IRender_RenderableClass, assetClass: IAssetClass): void;
}
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